As much as I hate the term "hack", I can't think of a better way to describe this method of landing somewhere that Blizzard has intentionally made difficult to land while Dragonriding. I can't say that I dislike Dragonriding, but I can say that I don't like it when game companies make something "challenging" by forcing you to "learn" how to utilize a "feature" that they have built into a game. Time and time again I have found a quest or item has been tied behind reaching a specific point on the map (usually via Dragonriding) and touch or pick something up. Of course this can be a pain in the ass when you're always moving forward and can't "hover" like you can in old world flying. Since they haven't incorporated Dragonriding into the death mechanic yet, you can always just die as close to the objective as possible, then resurrect on top of the objective while using the old world flying method.